Once i had the lines in place i used the polygons to move the lower part of the stage back to create the gap for the small curtain.
A symmetry modifier was added to the stage to made modifications quicker and easier.
Once happy with the shape I used multi-sub object to for adding in the stage textures.
Once the texture was applied i used the UVW Map modifier to size the texture to match the stage.
The texture used for the top surface of the stage is:
This texture was taken from http://awesomewallpapers.wordpress.com/2009/07/25/abstract-wallpaper-set-7-wood2/wood-black-1440x900-2/
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