Sunday, 5 December 2010

The stage - Main Curtain




The main curtain was a little tricky, I used a plane to first create the curtain and gave this a large number of edges. The plane was converted to editable poly where every other edge vertically was moved to create a zig zag shape.The vertex's at the base of the curtains where manipulated by pulling them in random directions to give the effect that it is crumpled.
The are where the gold stripe would be added was formed by moving the edges on the plane to match where the gold would be.
Matirial ID's where assigned to the different sections using the polygon tool, and using multi-sub object the 2 textures where added.
The curtain was then turbo smoothed and UVW
Mapped to make the curtain look more realistic.

Textures used for this object:
Red:

Gold:

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