Friday, 10 December 2010

The Music Scene - Chairs

The chair models where exported as an object file and imported into the stage scene. The chairs where copied many times and placed into rows infront of the stage and to the sides of the stage. The chairs at the sides had to be addjusted slightly, by scaling the x axis to make it fit the side.

The stage was slightly taller than the chairs, so the height of the stage was adjusted to match the correct height.

The Play - Fountain


The fountain was made to add some more decoration to the scene, the fountain was made using a cylinder which has been maniputalted in editable poly using the inset tools and ectrude tools. The stone texture was applied and UVW Map was applied with a face setting. Turbosmooth was added to the fountain the make it look round and smooth. A blue plane was added to the fountain for the water.

Thursday, 9 December 2010

The Play - Balcony

The balcony was created by creating a cylinder for the lower part of the balcony and cutting the cylinder in half. The edges for the top with then copied up and around to give the balcony some shape. This was done up and over the balcony shaping the rim of the balcony and the sides into a pattern. The sides where copied out to make the wall and connected to the balcony rim.
The Archway was created and the stone texture was applied to the balcony, using the UVW Map cylinder mode and capping the top. The balcony was the turbosmoothed.

The trellis was he created to go up the side of the wall, this was created by creating a box and rotating it on its side, then the box was copied and rotated again to form an X shape. This was the copied a number if times up the wall to create the trellis, a wood texture was applied to the trellis.

The Band - Speaker

the speaker was made by creating a boz and extruding out the top and side. Then front faces of the speaker where inset and extruded out again, matirial ids where set to the speaker and a multi sub object was added to the speaker,

The Band - Lead Guitar

in the same way as the bass was made the guitar started with the a box and was shaped into the shape of the body. the neck was extruded out and the head was shaped. The neck was curved and the body was curved on the edges.
The sting holders on the head of the guitar where made by inserting the head where it was needing and extruding out. The texture was applied to the guitar as well as a turbosmooth.
The strings where added by creating cylinders on there sides and making these longer, these where positioned onto the guitar and textured.

The Band - Bass Guitar

The bass guitar started with a box, the box was converted to an editable poly, the vertex's around the edge where pulled out to the side to create the body shape of the bass guitar. The neck was then extruded out of the body and at the end the head was shaped. The neck was shaped into a semi circle and turbo smooth was applied.
The polygons on the body where manipulated to create the detail on the body, the pick-ups and bridge where extruded out of the bod and the polys where set up ready for the texture. The polygon ids where set up.
A multi sub object was added to the model with the wood texture, metal texture and the red texture, The stings where added by creating cylinders on there sides and manipulating there size to be stings.


Tuesday, 7 December 2010

The Band - Drums

When making the band for the music scene i started with making the drum kit. The drums was mainly made up of cylinders. i started with the bass drum which was a cylinder turned onto its side, work was done on the face of the drum so it was made up of quads this was so when it was turbosmoothed it did not loose its shape.
After the drum was made i extruded the stands for the toms up out of the bass drum. The toms themselves where made of cylinders and attached to the bass drum stands. the same was done to the faces of these drums are the bass drum.
The snare drum was made in the same way, but was made with a stand to go under the drum.

The floor tom was made in the same was as the other toms, but with 4 legs extruded from the outside of the drum. Texture was added to the bass drum, toms and snare to make the drums look the part.

To finish the drum kit off i careated the crash and high-hat, the cymbols where made with a cylinder with the sides and bottom removed, the the middle was moved up to spape the plane. the stand was made with a box that was scaled up wuth legs extruded out the bottom. The textures where added to the cybol and metal to give the finishing touch.

Textures used:


metal texture taken from: http://www.psdgraphics.com/tutorials/metal-texture-photoshop-tutorial/


rep patteren used on the drum taken from: http://slw381992.deviantart.com/art/Black-and-Red-Texture-60841004